The Web & the Law Escape room developed by the Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI. Switzerland Learning Objectives: – Get to know softwares and apps have terms and conditions of use – Learn how to read them, identify key elements – Be wary of potential risks with respect to[…]
Read MoreBreakout of creativity Escape room developed by the UOC Research Group GAME, Faculty of Information and Communication Sciences Spain Learning Objectives: – Learn the basics related to creativity – Position creativity as a necessary condition for the development of humanity and to improve the quality of humanity. GAME SPA CAT Teacher Guide SPA CAT Resources for Discussion SPA (for +14 years[…]
Read MoreNo more walls (Online) Escape room developed by the UOC Research Group GAME, Faculty of Information and Communication Sciences in collaboration with The Centre d’Estudis per la Pau J.M. Delàs. The mission of Centre Delàs is to strengthen the culture of peace and the construction of a disarmed society Spain Learning Objectives: – Raise awareness about migration[…]
Read MoreNo more walls Escape room developed by the UOC Research Group GAME, Faculty of Information and Communication Sciences in collaboration with The Centre d’Estudis per la Pau J.M. Delàs. The mission of Centre Delàs is to strengthen the culture of peace and the construction of a disarmed society Spain Learning Objectives: – Raise awareness about migration processes[…]
Read MoreGreen Fuel Escape room developed by the Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI. Switzerland Learning Objectives: – Learn the differences between a real and a fake news through critical thinking and sources checking – Apply critical thinking on pictures from the web, that nowadays could be easily manipulated Teacher Guide[…]
Read MoreThymio Escape room developed by the Laboratorio tecnologie e media in educazione Dipartimento formazione e apprendimento, SUPSI. Switzerland Learning Objectives: – Be able to interpret the Thymio predefined behaviour through reverse engineering – Be able to re-program the behaviour in order to achieve the objective of the escape Teacher Guide ENG IT Teacher[…]
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