Gender Integration Dynamics Room Escape room developed by Archivio della Memoria. Italy Learning Objectives: – Learn some key elements of the internet communication process and social network mechanism. – Digital Story Telling methodology – Specific skills on behavioral dynamics, gender identity, intolerance and racism, the environment and politics Teacher Guide ENG ITA Student[…]
Read MoreSensor Escape Escape room developed by the Limerick Institute of Technology Information Technology Department Ireland Learning Objectives: – Explain the concept of the internet of things. – Identify key aspects of connected devices/technologies. – Work collaboratively to define creative solutions for embedded devices. – Create code to solve basic IoT problems Teacher Guide[…]
Read MoreEscape to Digital Citizen Escape room developed by the Limerick Institute of Technology Information Technology Department Ireland Learning Objectives: – Identify the 9 elements of digital citizenship. – Work collaboratively to discover aspects of digital communication and literacy. – Explain key concepts in the digital citizenship domain. Teacher Guide ENG IT (For 12+ year[…]
Read MoreEscape Words Escape room developed by the Limerick Institute of Technology Information Technology Department Ireland Learning Objectives: – Improve problem-solving skills. – Social skills – Working under time pressure. – Literacy Fluency Teacher Guide ENG (For 7+ year olds)
Read MoreNegative Externalities of Globalisation Escape room developed by PH Freiburg – Department of Economics Education Germany Learning Objectives: – Analyse long supply chains – Explain the connection between Western consumption patterns and negative externalities in poorer countries Student Kit ENG DE Teacher Kit ENG DE (for 15-18 years old)
Read MoreSilent Bank Robbery Escape room developed by PH Freiburg – Department of Economics Education Germany Learning Objectives: – Explain ‘Magic Triangle’ of Investing – Analyse and calculate basic banking issues Student Kit DE Teacher Kit DE (for 15-18 years old)
Read MoreContractual Capacity Escape room developed by PH Freiburg – Department of Economics Education Germany Learning Objectives: – Explain the development of contractual capacity in Germany – Explain the in/validity of contracts done by youths Student Materials DE Teacher Kit DE (for 13-16 years old)
Read MoreMachine Learning Escape room developed by Limerick Institute of Technology Ireland Learning Objectives – Be able to describe the difference between classic machine learning and deep learning. – Understand the concept of Feature Extraction. Teacher Guide ENG Teacher Kit ENG (for 14-18 year olders)
Read MoreNeat Freak Escape room developed by PH Freiburg – Department of Economics Education: types of goods and social dilemmas (Güterarten und Nutzungs- und Beitragsdilemma). Germany Learning Objectives: – Differentiate types of goods according to rivalry and excludability (Güterarten) – Analyse the structure of utilisation dilemmas of commons and contribution dilemmas for public goods[…]
Read MoreGender & LGTBIQ+ Escape room developed by the UOC Research Group GAME, Faculty of Information and Communication Sciences in collaboration with The Gender and ICT research group tackles the effects of Internet and ICT on different aspects of human activity from an interdisciplinary approach. Spain Learning Objectives: – Construction of gender identity and digital skills in the digital society –[…]
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